player | print(텍스트) | |
player | displayname() | |
player | food() | |
player | food(배고픔) | |
player | title(제목, 부제목, 페이드인, 지속시간, 페이드 아웃) | |
player | actionbar(텍스트) | |
player | inventory() | |
player | gamemode() | |
player | gamemode(게임모드) | |
player | execute(명령어) | |
player | sneaking() | |
player | sneaking(조건값) | |
player | updateInventory() | |
player | closeInventory() | |
player | permission(텍스트) | |
livingentity | health() | |
livingentity | health(체력) | |
livingentity | eyeLocation() | |
entity | location() | |
entity | location(위치) | |
entity | name() | |
entity | name(텍스트) | |
entity | uuid() | |
entity | world() | |
entity | velocity() | |
entity | velocity(벡터) | |
location | x() | |
location | x(수) | |
location | y() | |
location | y(수) | |
location | z() | |
location | z(수) | |
location | yaw() | |
location | yaw(수) | |
location | pitch() | |
location | pitch(수) | |
location | world() | |
location | block() | |
location | direction() | |
item | type() | |
item | type(물질) | |
item | size() | |
item | size(수) | |
item | name() | |
item | name(텍스트) | |
item | lore() | |
item | lore(리스트) | |
block | location() | |
block | type() | |
block | type(물질) | |
vector | x() | |
vector | x(수) | |
vector | y() | |
vector | y(수) | |
vector | z() | |
vector | z(수) | |
vector | add(벡터) | |
vector | multiply(벡터) | |
inventory | get(수) | |
inventory | add(아이템) | |
inventory | set(수, 아이템) | |
inventory | size() | |
inventory | open(플레이어) | |